Kamis, 27 Mei 2010

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  • Sales Rank: #11752634 in Books
  • Published on: 2011
  • Binding: Paperback

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Senin, 17 Mei 2010

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Summary

Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Book

This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences.

Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications.

You'll need to know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed.

What's Inside

  • Program characters that run, jump, and interact
  • Build code architectures that manage the game's state
  • Connect your games to the internet to download live data
  • Deploy games to platforms including web and mobile
  • Covers Unity 5

About the Author

Joe Hocking is a software engineer specializing in interactive media development. He works for Synapse Games and teaches classes in game development at Columbia College Chicago.

Table of Contents

PART 1 FIRST STEPS
  • Getting to know Unity
  • Building a demo that puts you in 3D space
  • Adding enemies and projectiles to the 3D game
  • Developing graphics for your game
  • PART 2 GETTING COMFORTABLE
  • Building a Memory game using Unity's new 2D functionality
  • Putting a 2D GUI in a 3D game
  • Creating a third-person 3D game: player movement and animation
  • Adding interactive devices and items within the game
  • PART 3 STRONG FINISH
  • Connecting your game to the internet
  • Playing audio: sound effects and music
  • Putting the parts together into a complete game
  • Deploying your game to players' devices
    • Sales Rank: #45543 in Books
    • Published on: 2015-06-29
    • Original language: English
    • Number of items: 1
    • Dimensions: 9.20" h x .70" w x 7.30" l, .84 pounds
    • Binding: Paperback
    • 352 pages

    About the Author

    Joe Hocking is a software engineer specializing in interactive media development. He works for Synapse Games and teaches classes in game development at Columbia College Chicago.

    Most helpful customer reviews

    22 of 23 people found the following review helpful.
    Great introduction with a perfect learning curve
    By Matthew Senne
    This is a well thought out guide to acquiring experience and comfort in creating games with Unity 5. The author isn't just another guy with expertise, he is an excellent teacher who knows what to share to help you gain skills (and remember them!) at the right times and in the right order. I was spurred into writing this review when, for the 4th time in as many chapters, he wrote what I was thinking and was spot on. When a tech book seems like it's reading your mind it is a very good experience. So far I've been extremely happy with the results.

    There's nothing here that isn't also in tutorials online, but I've read (and watched videos of) a bunch of those and found them wanting. None of those resources have been as grounded in the basics nor have they offered a smoother learning curve than this book. It's a great intro and I feel better equipped to learn more on my own.

    19 of 21 people found the following review helpful.
    Great Introduction to Unity and to the Process of Computer Game Development
    By Robert T. Walsh
    This is an excellent resource for someone who wants to learn how to build and distribute computer games. It walks through the entire process, end-to-end, using real-world examples. While it will not turn a programmer into an artist, level designer, or animator, it will show the programmer how to interact with those people, to consume the assets they produce, and to incorporate those assets into the game.

    When I first began using computers in the 1980s, I was fascinated with computer graphics. Not being very artistic, though, I was never able to do much more than simple images and line drawings. Additionally, despite the fact that I have been programming computers for over 20 years, the process of creating computer games seemed extremely complicated because of the need to handle partical physics, collision detection, lighting and shadows, and a whole host of other concerns that do not involve code. I recently became aware of Unity, an environment for creating both 2D and 3D computer games, and I was anxious to learn more about how to use it.

    This book assumes the reader knows almost nothing about how to build computer games and only slightly more about programming. The author provides excellent examples, starting in the very first chapter, for how to use the Unity editor (including the use of MonoDevelop for developing scripts to control various game objects). While the example in Chapter 1 is a traditional "Hello, World" application, Chapter 2 walks the reader through the process of building a complete 3D world akin to first-person shooter games like Doom and including collision detection to prevent the player from walking through walls. Later chapters introduce 2D graphics, heads-up displays, sound effects and music, and the use of Internet-based resources and web-service APIs. These are not trivial examples; they are complete tutorials that show step-by-step how to use the Unity editor and write the code to do something interesting and realistic. While necessarily simplistic, they cover nearly the full range of processes (including the step to build the game to deploy to a variety of platforms) a game developer would go through to build a computer game.

    The code in the examples is well-structured, and the author emphasizes the need to keep things modular in order for the project to be maintainable as it grows in size and complexity. The author also acknowledges the areas where he is simply touching on a subject, and he provides a number of external resources where the reader can go for more information. The book is very well written and the examples are complete while also being digestible. The author is not only knowledgeable about this topic but also able to communicate his knowledge clearly to his readers.

    Disclosure of Material Connection: I received this book free from the publisher. I was not required to write a positive review. The opinions I have expressed are my own. Regardless, I only recommend products or services I use personally and believe will add value to readers.

    9 of 10 people found the following review helpful.
    Best book I've read involving game programming
    By NopeSea
    I've never read a book involving programming that was so easy to follow, so this was a great change of pace. The book goes through many of the basics of game programming in unity, and eventually delves into more complex topics like netcoding and using event listeners to communicate occurrences in the game itself. I got it originally in pdf format, and acquired the book after. Having both was quite useful to be able to quickly search things and reference the book without opening more windows. Overall, a quality book that really explains everything in detail for a beginner to follow.

    See all 38 customer reviews...

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    Minggu, 16 Mei 2010

    [N112.Ebook] PDF Ebook Allies of Humanity Book Two, by Marshall Vian Summers

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    The Allies of Humanity: Book 2 presents startling new information on the interactions between races in our local Universe and on the nature, purpose and hidden activities of those races who are interfering in human affairs. This Second Set of Briefings from the Allies completes a crucial message regarding our vulnerability and potential within the Greater Community, the larger physical Universe in which we live.

    • Sales Rank: #560540 in Books
    • Brand: Brand: New Knowledge Library
    • Published on: 2005-01-30
    • Original language: English
    • Number of items: 1
    • Dimensions: 9.02" h x .48" w x 5.98" l, .70 pounds
    • Binding: Paperback
    • 212 pages
    Features
    • Used Book in Good Condition

    Most helpful customer reviews

    0 of 0 people found the following review helpful.
    Five Stars
    By ray
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    8 of 8 people found the following review helpful.
    The truth about the UFO phenomenon
    By Alisa Opel
    There was a time when I was undergoing tremendous confusion about the UFO phenomenon. I, like many people, wanted to believe that these ET visitors were here to help humanity. After all, there are so many books out there claiming that the wonderful space brothers from outer space have our best interest at heart. Many claim they are here to spiritually uplift humanity and to save us from the catastrophic times ahead. Then there is the common assumption that if ETs were harmful, they would have destroyed humanity long time ago. However, something just did not sit right with me. Something within me just could not accept these preferential assumptions. If you really start digging in the abduction phenomenon, by reading materials from Dr David Jacobs and Dr Karla Turner, it is dark and extremely shocking. People are snatched away against their own will, what is so benevolent about that? If another person broke into your home and , snatched you away and did horrible things to you, would you assume that they are helping you? No, in fact you would probably call the police to report a violation.
    The Allies of Humanity sheds light as to what is really happening beyond humanities hopeful expectations that the ETs will somehow save humanity. It exposes the power of influence in the mental environment and manipulation, through what is called the pacification program. After reading this, I had no more questions, as they were ALL answered. It became crystal clear, and was able to see this UFO phenomenon with open eyes. I look back and ask " How did I not see this before? my god its so obvious!!" There is no outstanding conspiracy theory or blame here, this book gives the straightforward reality of the ET intervention, as it really is. A must read for anyone seeking for real answers

    35 of 36 people found the following review helpful.
    Why are they really here?
    By L. Leslie
    Most people acknowledge the existence of UFOs, and therefore of an extraterrestrial presence in our airspace. Many believe that humans have been abducted, examined and forced to take part in unexplained medical experiments. Many also speak of "space brothers" and of ET visitors who are here to save us and our planet from war, poverty and ecological disaster. Why are they really here?

    If one accepts the premise that there is other intelligent life in the universe, one must ask why these entities would expend tremendous effort, energy and equipment to reach our earth. If we look at our own history as an example, and we ask why humans have expended effort, energy and equipment to visit new worlds, what do we learn? Did Columbus come to the Americas to share his peaceloving spirituality, or his knowledge of technology? Did Cortez bring peace and prosperity to the Aztecs? On a more modern note, does Wal-Mart bring economic security to communities and small businesses?

    What has always been the fuel behind expansion and exploration? Unfortunately, it is usually the strong seeking to exploit the weak - for their land, their water, their oil, their workforce. Why would ET be any different? Do we think greed, empire-building and power-seeking are strictly human traits?

    But there must be good ETs up there, too, you say. Yes, just as there are good humans. Are the good humans the ones who exploited Africa for gold and diamonds, America for land, wildlife and other vast resources, Iraq for oil? The wise and the spiritually advanced do not violate other people's sovereign rights by visiting their lands with no invitation, by kidnapping their citizens or by stealing their resources. But they say they are here to help, you argue. Of course they do. Do you think they will tell you they are here to help themselves?

    This book is a wake up call for every human on earth. Columbus is coming back, and this time we're the Indians. Read the book. Learn what we can do to help people realize our earth is a gift, and that we must protect her from those who would take her from us.

    See all 23 customer reviews...

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    Jumat, 14 Mei 2010

    [U828.Ebook] Download Undeniable (Bound Together) (Volume 1), by LJ Baker

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    Years after the Great War between the humans and vampires, the world is a very different place. Humans live under the rule of vampires, often becoming little more than slaves or personal blood bags. Ariana and her brother Chase have managed to live off the radar for twenty years with a small pocket of other humans, but when they are caught and forced into Vampire City, everything changes. The steaming hot vampire king, Alexander Morgan, takes a particular interest in Ariana. There is something about her that he can’t ignore. Despite her defiance and general loathing of his kind, he wants her, and she isn't exactly against the idea. Ari grew up being taught that vampires were evil, psychopathic, killers. She had no reason to think otherwise. Vampires killed almost everyone she ever knew or loved. Yet when she finds herself with Alexander, there is an overwhelming connection that she isn't sure she would fight, even if she could. But Alexander isn't the only one she feels this bond with. She also can’t seem to stay away from his half-brother, West. Caught between everything she ever believed, and the sexy vampire she is quickly falling for, Ariana must decide if their relationship is worth being threatened by the humans, hunted by the vampires, and losing herself to some unknown force that is dragging her deeper and deeper into a world that not even Alexander understands.

    • Sales Rank: #10383684 in Books
    • Published on: 2015-01-19
    • Original language: English
    • Number of items: 1
    • Dimensions: 8.00" h x 1.11" w x 5.00" l, 1.05 pounds
    • Binding: Paperback
    • 442 pages

    About the Author
    L J lives on the Jersey Shore with her husband, four kids, two cats, and an inherited dog from hell (a.k.a. the sewer gremlin). Though writing has always been her first passion, she got a degree in psychological counseling and worked in the mental health field for awhile, which she finds very helpful in dealing with her crazy family. She is a lover of all different types of music and books, switching between genres so wildly it sometimes makes people wonder if she has multiple personalities. She is most likely to be found writing romance stories of all kinds (contemporary, erotic, new adult, young adult, fantasy, etc.) and enjoys jumping genres just for the fun of it. When she's not writing, she prefers to spend her time reading, taking photos, or spending time with her family. 


    Visit her on Facebook at facebook.com/AuthorLJBaker or check out her website at lj-baker.com

    Most helpful customer reviews

    8 of 10 people found the following review helpful.
    Save your time and read something else
    By Picky User
    In all honesty, I'm not sure where the positive reviews come from. First, I like the concept of the plot. A post-apocolyptic-like world where vampires and humans fought and the humans lost. Of course. We always lose. Vampire "king" feels a bond and falls in love with a human girl. It really isn't a new concept, but it's one that can be done really well. Here, the characters were not developed enough and it's not because there wasn't enough time in the book. It reads like the author tried to develop the characters, or thought she was developing them, but they are very one-dimensional characters, and everything we know about them has been decreed by the author. We don't get to learn their emotions or behaviors as readers. Instead, the author has to tell us everything. But not only do the characters suck, but the plot is really wonky, too. Honestly, Ari just read like a slut to me. I like erotics and romances, but Ari was just a slut. If the plot is going to revolve around the idea of a "bond" then there shouldn't be three of them. Or, there really isn't much of a bond in the first place if Ari can't help herself from ripping her clothes off anytime a male vampire comes around. And the ending/denoument was just a big let down. Really? That's what it was all about? And Ari is still a big slut? Will definitely not bother with the second book.

    4 of 5 people found the following review helpful.
    Amazingly Yummy!
    By Jennifer Eggum
    This was a great book!
    I really loved the twist in the plots and I instantly fell in love with all the characters.
    The characters were very well developed and it was a really enjoyable read with just enough blood guts and steamy scenes for my liking!
    I think that anyone who likes vampires or even just a good romance book should give this one a chance, you will not regret it.!
    Thank you to the amazing author for writing vampire book with a completely different take on things.

    4 of 5 people found the following review helpful.
    Awesome read!!
    By Miranda BookWhore
    I really enjoyed this spin on paranormal romance. I'm a huge vampire fan, and I love dystopian stories as well. This book combined both styles and gave an original spin to the usual vamp romance. Definitely can't wait to read more of this series.

    Very well written, fully developed characters, and it's hot hot hot. Probably my favorite LJ Baker book!

    See all 38 customer reviews...

    Undeniable (Bound Together) (Volume 1), by LJ Baker PDF
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    Rabu, 12 Mei 2010

    [D179.Ebook] Download PDF Le Sceptre D'Ottokar MINI ALBUM (Aventures de Tintin) (French Edition), by Herge

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    Le Sceptre D'Ottokar MINI ALBUM (Aventures de Tintin) (French Edition), by Herge

    12 x 9 x 0.5 Inches The Adventures of Tintin (Les Aventures de Tintin) is a series of comic strips created by Belgian artist Herge the pen name of Georges Remi (1907 1983). The series first appeared in French in Le Petit Vingtieme, a children's supplement to the Belgian newspaper Le Vingtieme Siecle on 10 January 1929. Set in a painstakingly researched world closely mirroring our own, Herge's Tintin series continues to be a favorite of readers and critics alike 80 years later.
    The hero of the series is Tintin, a young Belgian reporter. He is aided in his adventures from the beginning by his faithful fox terrier dog Snowy (Milou in French). Later, popular additions to the cast included the brash, cynical and grumpy Captain Haddock, the bright but hearing-impaired Professor Calculus (Professeur Tournesol) and other colorful supporting characters such as the incompetent detectives Thomson and Thompson (Dupond et Dupont). Herge himself features in several of the comics as a background character; as do his assistants in some instances.
    The success of the series saw the serialized strips collected into a series of albums (24 in all), spun into a successful magazine and adapted for film and theatre. The series is one of the most popular European comics of the 20th century, with translations published in over 50 languages and more than 200 million copies of the books sold to date.
    The comic strip series has long been admired for its clean, expressive drawings in Herge's signature ligne claire style. Engaging, well-researched plots straddle a variety of genres: swashbuckling adventures with elements of fantasy, mysteries, political thrillers, and science fiction. The stories within the Tintin series always feature slapstick humor, accompanied in later albums by sophisticated satire, and political and cultural commentary.

    • Sales Rank: #1047318 in Books
    • Published on: 2006-08-08
    • Original language: French
    • Dimensions: 8.86" h x .35" w x 6.65" l,
    • Binding: Hardcover
    • 62 pages

    Language Notes
    Text: French

    About the Author
    Herge, one of the most famous Belgians in the world, was a comics writer and artist. The internationally successful Adventures of Tintin are his most well-known and beloved works. They have been translated into 38 different languages and have inspired such legends as Andy Warhol and Roy Lichtenstein. He wrote and illustrated for The Adventures of Tintin until his death in 1983.

    Most helpful customer reviews

    2 of 2 people found the following review helpful.
    A True Classic
    By GearHead
    King Ottakar's Scepter is one of the top 5 Tintin titles. It's a wonderful, mile-a-minute adventure that fans of Indiana Jones will easily recognize. In addition, it introduces the wonderful country of Syldavie, recognizable to all true Tintin fans.

    In comparison to Herge's later, more deliberate works, this one throws Tintin about like a cork on the ocean, with every page having at least four incredible escapes from danger or death. Some of them are nearly impossible to believe (Tintin survives being dropped out of an airplane?), but on the other hand they make "Scepter" more enjoyable and more authentic to the golden age of rip-roaring comic serials. If you're just starting to buy Tintin, put this at the top of the list.

    I can't be wholly objective about Tintin. I've been reading the books since I was in elementary school, following Tintin's amazing adventures from the Middle East to the Moon. The boy reporter is great for kids, but he's also entertaining for adults.

    Two notes:
    - This is a reworking of the original artwork, done by Herge himself post World War II. This is evident in the more mature, vibrant, and polished artwork. To understand more about this, look up Tintin and Herge in Wikipedia. In short, Herge did the strips that form this book before World War II in an earlier, more primitive style that reflects their original appearance in newspapers. He re-did many of these early strips later on. I, for one, believe that the later result is better, although you ought to try to find one of the earlier books to see what I mean.
    - You won't get a true feeling for Tintin if you read "him" in translation. French is full of idioms and connotations that don't survive translation, and even then, Tintin is a Belge, not a Francais! Worst of all, the "English" translations are British English that use idioms and language that Americans won't recognize. I really believe that Tintin is worth learning French for.

    2 of 2 people found the following review helpful.
    Tintin and Milou try to solve a royal mystery in Syldavia
    By Lawrance Bernabo
    "Le Sceptre d'Ottokar" ("King Ottokar's Sceptre") is a Les Aventures de Tintin in which our intrepid hero gets to do a lot of deductive reasoning. Certainly there are more actual clues than Hergé usually includes in his mysteries. Tintin encounters Professor Alembik, who studies seals (no, not the friendly little animals but the things you stamp into wax on official papers). This seems a harmless career choice but Tintin finds that both he and the good professor are embroiled with secret agents and a plot against the King of Syldavia. It seems there is a major loophole in the laws of the monarchy, for if the King were to lose possession of King Ottokar's sceptre, he would lose the right to rule and have to abdicate. This would work to the advantage of the bad guys across the border in Borduria, so it is up to Tintin and Milou to save the day. They are aided in this endeavor by Dupont and Dupond; to be precise, they endeavor to aid.
    "Le Sceptre d'Ottokar" was produced by Hergé in 1939 and the more you know about Europe on the eve of the Second World War, the more you are likely to see lurking behind the characters and actions of this Tintin adventure. However, it is hard to tell if Hergé is trying to make any sort of a point; certainly during the war it was clear Tintin lived in a different world, so I am loathe to see anything beyond a compelling narrative. This is an actual mystery, where clues need to be solved and mysterious developments need to be explained. On top of all that throw in the ongoing perilous situations that our hero and his faithful terrier find themselves in time and time again in these early adventures. Oh, and there is also Tintin's first meeting with Bianca Castafiore, which is not exactly something I am inclined to celebrate, but that is just me. A very solid offering from Hergé.

    1 of 1 people found the following review helpful.
    what better way to introduce them to their ancestral language
    By FD
    This brings back " mes souvenirs d'enfances.....quand j'etais moins vieux.." Tintin, Capitaine Haddock, Professeur Tournesol, Milou, are all classic which must be passed on to the next generation...notably my children...as this undoubtedly expose them to the "better cartoons" and idols instead of the Spongebob et al. Besides, what better way to introduce them to their ancestral language.

    See all 4 customer reviews...

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    Sabtu, 08 Mei 2010

    [Y277.Ebook] Ebook Free If Disney Ran Your Hospital: 9 1/2 Things You Would Do Differently, by Fred Lee

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    2005 ACHE Book of the Year. The 9 1/2 principles in this highly personal and refreshingly written book will help any hospital team gain the extraordinary competitive advantage that comes from being seen as "the best" by their own employees, consumers, and community. It takes profound knowledge, not usually taught in business schools, to create and maintain an environment where people feel they are working with friends who share a common dream of making patients and communities their loyal fans - a place where: Employees say, "I love to work here." Managers say, "I love the people I work with." Caregivers say, "I love our patients." Patients and families say, "We love this hospital." Loyalty is an organization's best source of long-term strategic advantage. But unlike traditional service organizations, Disney does not provide a service. Neither does your hospital. They both provide an "experience". Disney is the premier example of this newly evolved economic category, and hospitals would do well to emulate the most vital things that earn Disney the love of their guests and employees. Like his popular seminars, in these pages Fred Lee addresses the vexing reality that most of our approaches to patient satisfaction will not lead to patient loyalty. He takes aim at service excellence initiatives, quality and performance improvement efforts, and patient satisfaction surveys, dispelling some of our most cherished beliefs about loyalty and leadership. This captivating book, filled with stories and examples, will leave its readers inspired with fresh insights and energized with hope. It needs to be in every hospital manager's library and required reading in every health care leadership curriculum. If you have wondered why so much of what is done in the name of service excellence in health care has not lived up to its promise, this book is for you.

    • Sales Rank: #47107 in eBooks
    • Published on: 2004-04-01
    • Released on: 2004-04-01
    • Format: Kindle eBook

    Most helpful customer reviews

    0 of 0 people found the following review helpful.
    Some basic wear and tear
    By Amber
    I had to purchase this book for work. Turned out to be interesting but not the best thing I've ever read. Book came true to "used". Came with light scratches around the edges and some basic wear and tear.

    1 of 1 people found the following review helpful.
    Five Stars
    By Leonard Gump
    If Disney ran my hospital everyone would catch the Measles.

    0 of 0 people found the following review helpful.
    An interesting book
    By Amazon Customer
    Heard about this book from a supervisor at work .... lots of good info!

    See all 130 customer reviews...

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    Minggu, 02 Mei 2010

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    • Sales Rank: #655566 in Books
    • Brand: Brand: Osprey Pub Co
    • Published on: 1984-11
    • Original language: English
    • Number of items: 1
    • Binding: Paperback
    • 160 pages
    Features
    • Used Book in Good Condition

    Most helpful customer reviews

    7 of 7 people found the following review helpful.
    Later edition available
    By Tony Foale
    This book was written in 1983. A much more comprehensive volume was published in 2002 and a second updated edition in 2006. The title is Motorcycle Handling and Chassis Design - the art and science.
    It has over 5 times the content of the 1984 edition.
    It is available from Amazon Motorcycle Handling and Chassis Design: the art and science or direct from the author's web site at [...]

    5 of 6 people found the following review helpful.
    The best
    By spike
    This is the only book to buy if you are an engineer (or seriously into study of how motorcycles work) and want a basic technical book on motorcycle chassis design and theory, It covers everything the other books cover, but in greater technical depth.

    See all 2 customer reviews...

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